![]() Turning off the remote door control system with the third switch will prevent SCP-079 from closing doors in front of the player, and will allow them to enter its containment chamber. SCP-079 tends to shut off the secondary lighting when the player enters the computer room, but it can be turned back on with the switch. The primary lighting switch does nothing, while the secondary lighting switch will deactivate the emergency lighting, essentially disabling the lights across the entire facility. The computer hub contains three switches: Primary Lighting, Secondary Lighting, and Remote Door Control. In addition, there is also a smaller room found in the back containing a computer hub with one readable monitor, a note from a technician on the table to the right, and a security camera attached to the rightmost part of the ceiling. It contains several computer servers and a few fuse boxes. Behind the door is a small flight of stairs leading up to the room’s namesake. The electrical center requires a level 4 keycard to access. Propaganda for the SCP Foundation found on the lower level. On the far side of the room are 3 monitors, one of which is readable, containing a message from an O5 member detailing how the breach is being dealt with, suggesting the conference room was previously occupied by surviving personnel. It seems to have been previously abandoned, as the room is in minor disarray, with various materials still on the table, such as papers, a book, and a few computers. constantly referring to SCP-106 tormenting him, and the fact that the room itself appears to have been corroded by it, all leads to the presumption that SCP-106 captured him.Ĭonference Room 9B is located opposite Dr. Two burnt notes can be found inside along with a readable monitor. SCP-106's breathing can be heard from behind the walls. In addition, the sound of rushing water can be heard inside the room. The interior of the office is covered in the moss stone seen in the Pocket Dimension. The door to this office will automatically open once the player passes by it unless the door control has been disabled, but it can also be opened with the passcode 1234. This duck is most notable because the same yellow color scheme is now white, instead of yellow like the other two.Conference Quarters Dr. The last duck can be found in the server farm, where it rotates toward the player after they blink and levitates off the ground for a couple of seconds randomly. When the player looks at the duck while it is playing the saxophone, it will stop playing until the player looks away again. I would like to thank the Ultimate Edition Team, Keter-Class Studios, Team. I have been working much more carefully on this project, and it definitely seems to be paying off. This mod of mine vastly improves on many of the broken aspects present in my Five Nights at Freddy's modification. When the player is not looking at it, the duck will play a random collection of off-beat notes produced by a saxophone if the player is still in the same room. SCP - Containment Breach mod Released May 2021. It looks similar to the first duck, except for the fact that this duck has a saxophone printed on its sides. This duck takes on the appearance of a stereotypical rubber duck, having a distinct yellow color with black and white eyes, and an orange beak.Īnother duck can be found when entering the three-way gas catwalk. One duck appears in the two-level office, which will teleport when the player blinks, usually to three or four different places around the room. MAN I NEED TO TAKE A NAP.".Īnomalous Ducks are easter egg objects which appear to be regular duck-shaped rubber toys that can be found scattered throughout the game. A message is also shown that reads, " UH WHERE. ![]() Putting it on "Fine" will result in a joint and "Very Fine" will result in a smelly joint, and, if either is consumed, it will kill the player. Putting SCP-914 on "1:1" will result in a cigarette, which will disappear when used and cause one of a few different messages to appear. Putting SCP-420-J through SCP-914 will give the player a number of alternates from it, the exact form depending on which setting that SCP-914 is turned to. SCP-420-J can also cure the nausea brought on by the strange bottle and heal injuries. If the player is wearing SCP-714, SCP-420-J will have no effect prompting the text to appear as, " DUDE WTF THIS SHIT DOESN'T EVEN WORK". Entitled "Some SCP-420-J", using the item will cause the file Mandeville.ogg to play, a slight "blur" when the player moves, and a text to appear at the bottom of the screen saying, " MAN DATS SUM GOOD ASS SHIT", presumably said by the player. Two joints of SCP-420-J can be found on the table in the room along with a document and a readable screen in the room. SCP-420-J, known as "The Best ████ in the World", is a Safe-class joke object that can be found in the head office, which requires a level 4 or higher keycard to enter.
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